
The Phantom Knights of Umbrage Veil
Chaos Origins · #073 · Common · Common
Trap Card
Market price
No market price yet
Cardmarket
Collector rating
No ratings yet — be the first
Card text
As printed · card data from YGOPRODeck
If you have a "The Phantom Knights" monster in your field or GY, you can activate this card the turn it was Set. Special Summon this card in Defense Position as a Normal Monster (Warrior/DARK/Level 3/ATK 0/DEF 300) (this card is NOT treated as a Trap), then you can change 1 Attack Position monster your opponent controls to Defense Position. You can banish this card from your GY; immediately after this effect resolves, Xyz Summon 1 DARK Xyz Monster. You can only use each effect of "The Phantom Knights of Umbrage Veil" once per turn.
Details
- Card type
- Normal Trap
- Type
- Normal
- Archetype
- Phantom Knights
- Formats
- Common Charity
- TCG
- OCG
- Master Duel
- Konami ID
- 23022
Printed in 1 set(per YGOPRODeck)
- Chaos OriginsCORI-EN073Common
Comments
What players and collectors say about The Phantom Knights of Umbrage Veil
No comments yet. Played or collected The Phantom Knights of Umbrage Veil? Be the first to share how it performs and how you use it.
More from Chaos Origins
100 cards · released 2 Jul 2026








