Must Be Knights — Unknown Event #UR02a (Magic: The Gathering)

Must Be Knights

Unknown Event · #UR02a · uncommon

Creature — Human Knight

Market price

No market price yet

Cardmarket

Collector rating

No ratings yet — be the first

Card text

As printed · card data from Scryfall

Haste Whenever Must Be Knights attacks, if defending player controls an Enchanting Tale, Must Be Knights deals damage equal to its power to any target. (Enchanting Tales have the expansion code WOT. Other versions of them don't count.)

Details

Mana cost
{1}{R}mana value 2
Power / toughness
2/2
Keywords
  • Haste
Color identity
Red
Set type
Funny
Finishes
  • Nonfoil
  • Playtest

Format legality

  • StandardNot legal
  • PioneerNot legal
  • ModernNot legal
  • LegacyNot legal
  • VintageNot legal
  • CommanderNot legal
  • PauperNot legal

Comments

What players and collectors say about Must Be Knights

No comments yet. Played or collected Must Be Knights? Be the first to share how it performs and how you use it.

Leave a comment

Share how Must Be Knights plays, how you use it, or what it's worth to you. Just a name and your text — no email needed. Links aren't allowed, and every comment is reviewed by a moderator before it appears.

At least 10 characters

Appears when you start writing

Solve the sum to show you're a person. A new question appears after each try.

More from Unknown Event

527 cards · released 17 Feb 2023

All cards in Unknown Event →

Card data: Scryfall · Prices: Cardmarket, nightly.

Prices are Cardmarket's published EUR market prices — estimates of market value, not guaranteed sale proceeds. Magic: The Gathering is a trademark of its publisher; My TCG Wallet is not affiliated.